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MathScore EduFighter is one of the best math games on the Internet today. You can start playing for free! Louisiana Math Standards - 10th GradeMathScore aligns to the Louisiana Math Standards for 10th Grade. The standards appear below along with the MathScore topics that match. If you click on a topic name, you will see sample problems at varying degrees of difficulty that MathScore generated. When students use our program, the difficulty of the problems will automatically adapt based on individual performance, resulting in not only true differentiated instruction, but a challenging game-like experience.
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Number and Number Relations1. Simplify and determine the value of radical expressions (Simplifying Radical Expressions , Adding and Subtracting Radical Expressions , Multiplying and Dividing Radical Expressions )2. Predict the effect of operations on real numbers (e.g., the quotient of a positive number divided by a positive number less than 1 is greater than the original dividend) 3. Define sine, cosine, and tangent in ratio form and calculate them using technology 4. Use ratios and proportional reasoning to solve a variety of real-life problems including similar figures and scale drawings (Unit Cost , Proportions 2 , Distance, Rate, and Time , Train Problems , Mixture Word Problems ) Algebra5. Write the equation of a line of best fit for a set of 2-variable real-life data presented in table or scatter plot form, with or without technology6. Write the equation of a line parallel or perpendicular to a given line through a specific point (Applied Linear Equations 2 ) Measurement7. Find volume and surface area of pyramids, spheres, and cones8. Model and use trigonometric ratios to solve problems involving right triangles Geometry9. Construct 2- and 3-dimensional figures when given the name, description, or attributes, with and without technology10. Form and test conjectures concerning geometric relationships including lines, angles, and polygons (i.e., triangles, quadrilaterals, and n-gons), with and without technology (Polygon Angles ) 11. Determine angle measurements using the properties of parallel, perpendicular, and intersecting lines in a plane (Angle Measurements , Angle Measurements 2 ) 12. Apply the Pythagorean theorem in both abstract and real-life settings (Pythagorean Theorem ) 13. Solve problems and determine measurements involving chords, radii, arcs, angles, secants, and tangents of a circle 14. Develop and apply coordinate rules for translations and reflections of geometric figures 15. Draw or use other methods, including technology, to illustrate dilations of geometric figures 16. Represent and solve problems involving distance on a number line or in the plane 17. Compare and contrast inductive and deductive reasoning approaches to justify conjectures and solve problems 18. Determine angle measures and side lengths of right and similar triangles using trigonometric ratios and properties of similarity, including congruence (Pythagorean Theorem , Proportions 2 ) 19. Develop formal and informal proofs (e.g., Pythagorean theorem, flow charts, paragraphs) Data Analysis, Probability, and Discrete Math20. Show or justify the correlation (match) between a linear or non-linear data set and a graph21. Determine the probability of conditional and multiple events, including mutually and non-mutually exclusive events (Probability 2 , Object Picking Probability ) 22. Interpret and summarize a set of experimental data presented in a table, bar graph, line graph, scatter plot, matrix, or circle graph 23. Draw and justify conclusions based on the use of logic (e.g., conditional statements, converse, inverse, contrapositive) 24. Use counting procedures and techniques to solve real-life problems 25. Use discrete math to model real life situations (e.g., fair games, elections) Patterns, Relations, and Functions26. Generalize and represent patterns symbolically, with and without technology (Function Tables , Function Tables 2 )27. Translate among tabular, graphical, and symbolic representations of patterns in real-life situations, with and without technology (Function Tables , Function Tables 2 ) Learn more about our online math practice software. |
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